
Termite mounds
The façade of this unlikely building was obtained using Blender‘s geometry nodes. The usual modelling is completely absent as the geometries are defined solely by explicit and/or random parameters.
Without the consultation of this video by the very talented Erindale, I probably would not have been able to achieve this result. It therefore seemed only right to mention it.
Speaking of videos, animating some of the parameters that define geometries, I made one that gives a little idea of how these sets of geometric nodes and mathematical and logical operators work.
Machine translation from Italian with DeepL.





